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Posts Tagged ‘Raid’

Badpriest

1. You know your are a bad priest when you accidentally dismount 1000 feet in the air, and can’t find your levitate till you hit the ground.

2. You know you are a bad priest when people have to beg for a dispell, and you still won’t give it up.

3. You know you are a bad priest when Leap of Faithing someone to their death is more fun than healing them.

4. You know you are a bad priest when you start listing steps to loosing your sanity.

5. You know you are a bad priest when you refuse to hit the fortitude button for fear of smudging your nails.

6. You Know you are a bad priest when raid time turns into a manicure time.

7. You know  you are a bad priest when you smite the boss, and fade before the tank pulls.

8. You know you are a bad priest when you selectively forget to heal the rogues.  Just because.

9. You know you are a bad priest when you conspire with all the other healers, not to heal on a boss pull, just to see if anyone notices.

10.  You know you are a bad priest when  you start making a list of how bad priests can be O:)

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keep-calm-and-heal-on-13

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After trying to look up some problems within the Priest healing class, I stumbled across a few scenarios within 10 man raids, and 25 man raids.  To my dismay priests were pulling up the rear in healing, followed by druids, shamans, pallys were trailing monks, and it seems monks (being OP) were leading the pack.  Looks like a race, sounds like some BS.  What is the problem here?

1. Level 90 talents, which are supposed to be situational, often pull aggro from unwanted mobs, and if not used perfectly can be a huge waste of precious mana.

The talents are Cascade, Divine Star, Halo.

Cascade

  • 40 yd range 9% of base mana
  • 25 sec cooldown Instant
  • Launches a Holy bolt at the target that grows in power as it travels, which causes up to 10,290 damage to an enemy, or up to 10,290 healing to an ally.
    This effect can bounce from allies to other allies, or from enemies to other enemies. Each time it bounces it will split into 2 bolts, preferring farther away targets, and never hitting the same target twice. Cascade can bounce up to 3 times.

Divine Star

  • 30 yd range 4.5% of base mana
  • 15 sec cooldown Instant
  • Fires a Divine Star in front of you, traveling 24 yds, causing 3,429 Divine damage to all enemies and 3,429 healing to all allies within 6 yds of its path.
    After reaching its destination it will return to you, also dealing damage and healing to all targets in its path.

Halo

  • 30 yd range 13.5% base mana
  • 40 sec cooldown instant
  • Creates a ring of holy energy around you that quickly expands and grows  in power, up to 30 yds away.   Deals up to  20,580 Holy damage to enemies, and up to 34,301 healing to allies,  with the greatest effect at 25 yds.

These talents are completely mana inefficient.   A well positioned halo would be effective, but if judged wrong, the most expensive ability at level 90 now becomes a BUST.  There’s an addon I have yet to try that is called Halo Pro that is supposed to help with maximizing the healing on the target you’ve selected.  It seems worth and try since halo is the strongest talent available.  Though, with people constantly on the move (especially during a raid boss) positioning yourself, and then actually hitting  your targets is another game entirely.  For example, yesterday in LFR I was rolling with halo.  Being a priest, I don’t move unless I have too.  Most times there were a few folks that were a nice distance away, and they got the full benefit of this heal.  Then again, I was trying to hit the tank that was a little further away, and it missed him.  WHOOPS!

2. Mana, and Mana Regen.

So, what do priests have to complain about?

Rapture has been nerfed,  so  instead of giving a certain % of mana back, it gives back mana for 150% of your spirit, which does not even cover the cost of one Power Word: Shield.  So, instead of gemming all out for intel, we are now forced to gem for spirit.  Remember when we could get away with having gear without spirit? Those days are over.  It’s too costly these days.  Get gung-ho for spirit!

Holy’s mana situation this expansion was shocking.  Mindbender is moody.  If it is used on a boss that goes inactive, or if it is used on a mob that dies, there are times when it will return to your side.  I’ve caught mindbender chilling at my side on more than a few occasions, and I wish I could reach through the screen and slap him silly.  I’ve been more mindful of when to use him since these occurences, but I still find him at my side from time to time.

I noticed a lot of people who have been playing disco as their main are now switching over to holy because of the mana situation.  I have been playing holy as my main for about 4 years, going on 5.  Wow time flies! I’m finding holy’s mana situation so awful that I wouldn’t even trust myself with that spec in a raid at the moment.  Needless to say I am tank healing for our first raid boss, The Stone Guardians, so I don’t have the choice to play holy either way.

3. Lightspring or Lightwell

Lightwell has been through its ups and downs.  It started having a bit of a come back in cataclysm, but it seems Pandaria is hellbent on thwarting it into its miserable place.  Unlike lightwell, lightspring heals the players without contact.  After most boss fights I see my lightspring sitting at 14/15 uses.  This could be because I rarely let people fall below 50% health, but I digress.   Lightspring is probably better suited for a raid environment, and remains in my eyes as a weak ability.  I don’t have time to babysit my lightspring, and the original lightspring I put down will probably need to be replenished by the end of the fight.  So how is lightspring really doing? Uh.  About that.

4. Dailies

Welcome to the World of Dailes.  I don’t know about you, but I absolutely hate dailies.  One of my favorite little Shamans used to poke at me to do my Tol Barad dailies every day, and he would even invite me to his group just to get me away from the bonfire in Org.  Soooo.  What’s a healing priest to do when you roll both a holy and a disco spec? Struggle, with tears sweat and blood.  I run disco for dailies and I get gang banged.  Don’t get me wrong, I can do them by myself.  It’s no problem.  I had my cute little warrior friend go with me just recently, and he cut the time it takes me to do them in HALF.  I don’t want to have to ask someone to come with me every day to do my dailies.  There are just too many of them, so what’s a sweet priest supposed to do?

Pick up Shadow.  Respec.  Respec some more.  Or, struggle like it’s the new and upcoming way of playing.  (like me!)

With my experience in Mists of Pandaria, the four flaws that stick out like a sore thumb are : Lv 90 abilities, mana regen, lightspring, and dailies.  Without a doubt, priests have major flaws in their character makeup, and the way that they are able to function within a raid environment, and in the world.  The shortcomings of the priest class are so severe that it is common that they are pulling up the rear in healing numbers.  I feel that my raid is paying a high price for a stam buff and a few bubbles.

Xoxo

Nera

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(Disclaimer: This may be biased to the extreme and not 100% informational, but 100% Priest love.  Kgood.)

Now, not only are priests just Sexpots, but they have an entire toolbox of healing abilities as well as two specs to choose from.  I of course play Holy and Disco.  As far as holy is concerned, here is all the abilities at your disposal:

Priest Abilities for both

Smite

Fade

Renew

Inner Fire

Heal

Flash Heal

Greater Heal

Holy Nova

Prayer of Healing

Binding Heal

Prayer of Mending

Mass Dispel

Divine Hymn

Hymn of Hope

Power Word: Fortitude

Power Word: Shield

Resurrection

Cure Disease

Fear Ward

Mind Soothe

Mana Burn

Abolish Disease

Shadow Protection

Prayer of Spirit

Shadowfiend

Leap of Faith

Holy Specific

Desperate Prayer

Lightwell

Chakra

Circle of Healing

Guardian Spirit

Holy Word: Chastise

Disco Specific

Inner Focus

Power Infusion

Archangel

Pain Suppression

 Penance

Power Word: Barrier

———————————————————————————————–

Did I mention that Priests have a healing toolbox? And are Sexpots? 🙂 They are healing machines! Holy brings a lot of aoe love to the playing field.  My rotation in particular is brimming with lots of spells that fill health bars right up! It varies because I have so many options, but off the top of my head this is what would happen!

Prayer of Mending (zips around healing lots of people)–Chakra: Sanctuary–Circle of healing–Prayer of healing–renew–flash heal–more renews–mebbe I need to use Divine Hymn?!–repeat and interchange some heals with heal, Leap of faith, and dispell type things! Oh, and our Mastery puts up a HoT called Echo of Light that is triggered by prayer of healing, circle of healing extra.  Ooooo snap! Ticking healing on top of everything else? Are you in heaven yet, because I think I just put you there 🙂

Depending on a Priest’s spec, a priest may be more renew heavy (if specced into it) or may choose to use the useful Lightwell.  It all depends on the Priest’s playing style or raid makeup.  Like Restro Druids, and Shaman, a Holy priest is a strong aoe healer, and can easily give the other two aoe healing classes a run for their skippies! Druids can be tough, but the battle against the furries–In my experience most are furry!–can be won! Though, if you can’t beat ’em you already joined them, so party it up!

As far as Disco is concerned they are the only class in the game whose job is to primarily mitigate damage.  What?! Mitigate damage? YOU MUST HEAL DAMNIT! Oh, us Disco healers do heal, but with a little pizzazz in our healy ass shake.  Disco priests are strong single target healers, and make great use of their shields to lessen damage on the entire party.  Even though they are not bringing the healing love like Holy priests, they are helping out their fellow healers by giving them less work to do–just like a boss!  So, since I have more than enough mana to play with my rotation goes something like this.

Power Word: Shield on the tank(s)–Penance on the tank–Inner Focus + Prayer of Healing to proc shields on the entire party (continuously building how much damage the shields obsorb.  This does eat mana so watch out!)–spot heal with heal–spot shield with Power Word: Shield.

If specced into Atonement–while healing and doing all of this– the priest will be Dpsing by using Smite! This heals the lowest friendly target for 50/100% of the damage dealt.  So, if the priest is hitting for 20k a pop that could also equal a 20k heal.  This is not ideal for all circumstances, but it can sure come in handy.  Atonement healing also procs Evangelism (the wings) which increases the damage of smite, and also cuts down on how much mana it costs by 3-6%.  This can be a very interesting method, that can both assist in dps and heals if effectively used.  Being a main healer and smiting an entire fight while the other healer(s) struggles to keep up would NOT BE THE THING TO DO.  That’s just bad mojo.  I digress. 

So, I’ve told you about the awesome aoeing -damage mitigating-damage-accomplishing-sexiness that is priests, so what does that mean for the other classes? I have observed Paladins, and have recently begun observing the effectiveness of Shamans. 

Paladins are primarily tank healers who can also aid in raid healing.  I was in a 5-man dungeon once back when I was leveling a hunter (a dps toon, crazy I know!) and a paladin said in party chat:

“Are paladins raid healers now?”

I nearly snapped! I was like NO–NEVA–NOT GOING TO HAPPEN.  That suggestion was appalling! At that time I had not played a paladin, and now I’ve not only played one but I’ve been raiding with one.  We have the unfortunate circumstances of raiding with two holy paladins.  I don’t care what anyone says–it’s hard.  Not only are holy pally raid heals weak, but they have two aoe heal: Holy Radiance, and Light of Dawn.  Holy Radiance heals all friendly targets within 10 yards for 10 seconds.  Soooo.  If everyone isn’t stacked this isn’t very effective.  The same applies for Light of dawn.  This ability surges 30 yards in front of the caster, healing up to 6 of the most injured players.  Sure, spamming Holy Radiance can work.  I find spot healing to be another effective method.   

Paladins are awesome tank healers and can easily maintain both the main tank, and the off tank using beacon.  As far as the overall healing toolbox options and the whole kitten caboodle Paladins aren’t exactly up to par with priests.   My favorite game is seeing if the priest can outheal the paladin.  Those strong single target heals can easily put paladins at the top of the charts, but if you take a look at Dragon Soul there seems to be alot more aoe happening.  Step aside paladins!

As far as Shamans and Druids are concerned, I am still investigating their healing abilities.  SHAZAM!  I’m currently leveling a Shaman, and the healing options seem pretty basic.  You have your basic heal, flash heal, greater heal kind of thing.  Yea, not much going on there.  Of course there is other things like chain heal, healing rain bla bla bla.  Still waiting for the healing options.  I may end up with five buttons.  I suppose that’s easy enough, but we’ll see!

Druids.  No one likes druids! ^_^

The end.  

xoxo

Nera 🙂

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If this thought has crossed your mind before–speaking from a healers standpoint–“What the hell did you do to him/her this time?!” 🙂 Do you hear Puddle of Mud’s “She Hates Me” playing in your head? One thing that every player should know–whether he/she is the tank, dps, bench warmer, or sub–do not piss off the healer.  We do not easily forget, and some of us don’t forgive easily! I personally have a Little Black book that I SLAM names into every time they tick me off.  They would be foolish to think that I would forget.  I still remember when our Rogue got control of a fiery bird in Firelands…turned it on ME and fried me to a crisp.  It was on from that point forward.  Needless to say, I wasn’t healing him very much after that.

So what do you do when your healer hates you?! There is redemption, and there are a few ways to even secure yourself a warm place on the healers grid.

How NOT to piss off your healer

1.  Move your toosh out of stuff.  Nothing is worse than having to heal a player who goes swimming in fire patches.

2. Don’t kill your healer! AKA Rogue Trixing their healers probably isn’t a good idea! (no hate there, no way!)

3.Don’t ever, under ANY circumstances refer to the healers as “Heals.” We all have names! How would you like to be called, “hey tank,” “Yo hunter.” No. Just no.  Don’t do it.

4. Never ever ask for heals unless you are priority.  Under certain circumstances, the tank/raid leader may call out for needed assistance.  This is fine.  What isn’t fine is when a player assumes that the healer is so dumb that they can’t comprehend who needs heals.  Hey, if you are priority you will be healed! Nothing is more annoying than being told how to do your job, or who to heal.  We can figure it out 🙂 kthx.

How to secure a warm spot on your healers grid 🙂 (Disclaimer: This may differ from healer to healer, but as far as my warm-souled self is concerned, these are MY basics!)

1. Hug your healer.  I love hugs. 🙂

2. Have you ever spoken to your healer? Get to know ’em! The more someone knows about you, the more inclined they are to keep you in tip top shape! ( I personally heal people who talk to me, and are nice 🙂 I feel like I try to keep them in better health O:) )

3.Play a priest, and announce your undying love for priests.  ❤ Hehe, no bias there! Not at all!

4. Give your healer presents! Hey, bribery isn’t dead!

5. Stand in our aoe healing thingies 🙂 they don’t bite!

Pretty basic, am I right? Overall, Tanks get priority when it comes to healing, but don’t slack off and think that there isn’t a priority list among DPS.  Are you in your healers little black book? Where do you lie on the “list”? 🙂

xoxo

Nera

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One of our guild mates, a Shadow Priest,  has recently started the epic quest line for Dragonwrath, Tarecgosa’s Rest.  What I really like about this particular quest chain is that it’s really a group effort.  He has completed the quest chain all the way up to Delegation, and at this particular stage he has to complete certain tasks during the Boss fights. 

Shannox –Each time a crystal prism trap is destroyed 3 emberstone fragments appear on the ground.  You need to loot these and create a Dull Emberstone Focus.  This item must then be placed in the area of a thrown spear.  A red marker appears in the location where the item must be used.  If done correctly the spear will charge the focus, turning it into a Charged Emberstone Focus, which can be looted from the ground! Yay!

Beth’tilac-Each Cinderweb Drones drop 3 Chitinous Fragments.  Yes, 3 each.  We seemed to have missed that little tidbit that EACH drone drops 3, and with the fight being a little time sensitive we wiped it a few times.  So, after getting the 3 Chitinous frags you can combined them into a Dull Chitinous Focus.  Then you climb to the upper level, place the item on the ground, then get the heck out of there before smoldering devastation.  After smoldering devastation is cast, the focus will become charged, and you simply go back to the upper level to retrieve your charged Chitinous focus. 

Alysrazor-Each time  a Voracious Hatchling hatches from an egg it will leave a Pryreshell fragment that you have to collect 3 of.  All good things come in 3’s! These combine together to form a Dull Pryreshell Focus.  This focus is placed under Alysrazor in either stage 3 or 4, and when he reaches 100 energy it will become a Charged Pyreshell Focus.  It can be looted from the ground afterwards.   Our spriest was able to do this while still going into the air and doing his normal routine–so it’s not routine altering.

Lord Rhyolith-At random times Rhyolite fragments will appear on the platform, and again you have to collect 3 of them to turn into a Dull Rhyolite Focus.  They look like little dirt piles.  To charge the focus, you place in under Rhyolith right before he does a Concussive Stomp.  Tada! Loot your charged Rhyolite Focus.

The Anvil of Conflagaration– The entrance of the teleporter is found at the end of a pathway located between Beth, and Baleroc.  Inside the portal is the Branch of Nordrassil, which is being channeled by 4 Harbingers of Flame.  Killing them is Phase 1.  After they are killed, in order to start phase 2 our spriest has to attempt to retrieve the Branch of Nordrassil.  Phase 2 is facing the Tormented Protector.  Our strat for this is to tank the Tormented Protector near the portal entrance to avoid the spawning adds in the middle of the room, and to also stack for aoe heals as well as a mass dispell. 

That is as far as we have gotten so far.  We went a little past raid time this past week, but we’ve got the gist of it! It’s really fun to help our Spriest through this because it gives us a little break from the repetative grind of the Firelands.   It also goes to show that our guild is patient, and really just great :).  This accomplishment will be a full on guild effort, and it’ll dull the pain of the post expansion blues. 

xoxo

Nera

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